
Deciding Fast Whether a Prop Belongs in the Scene
Hand a prop photo to the generator and get a mesh back before the sprint meeting starts. That's enough to argue about composition and whether the shape sits right next to other objects in the scene; retopology, UVs, textures, collision, and optimization all wait for a later pass.
- ✓A mesh before the meeting
- ✓Scale and silhouette read
- ✓Later pass handles the rest













